Gary jamroz-palma
Gary jamroz-palma
Senior concept artist
Paris, France

Summary

I am a senior concept artist and illustrator based in Paris, France. I have studied graphic arts and advertising for 4 years where I was graduated with honors, and then 2 years of specialization in illustration.
Extremely curious by nature, I have a passion for everything that is related to the image.
I have first worked at Moonscoop on the Fantastic Four animated series, coloured some comics books, and worked in advertising.
After some time as a freelancer, I went to work as a concept artist at Wizarbox for two years, on several games for various platforms; and especially on the lastest video game by Jane Jensen: Gray Matter.
Then I was hired by DONTNOD Entertainment where I worked for four years on the studio's ambitious first project: Remember Me, where I used my skills to create characters, props and environments.
Still at DONTNOD, I am currently working to create new projects as a senior concept artist.

I also serves as a freelance concept designer and illustrator for book covers and notably I have signed the covers of Game of Thrones for the French market; films projects (pre-pre production project for "The Necessary Death of Charlie Countryman" and the "Carrie reboot", in collaborations with a director from C.A.A); TV Show projects and short films.

A receptive perfectionist, I strives to push my work in order to communicate a maximum of information and ideas.
Always listening to the teams, my knowledge allows me to act as a bridge between various other related professions (3D Chara, 3D enviro, Fx, Level design)
My goal is to work on ambitious projects, innovative and federative, to learn and share my knowledge and passion within a team.

Always looking for new challenges, I am always on the lookout for new projects.

My work has been published in many books.

Remember Me Artbook - Dark Horse
Icare mag - Cover and 22 pages of interview
L.M.S by Daniel Luvisy - Guest artist
Café salé artbook vol 2,3,4,5
Exposé 6,7
Advanced creation - tutorial and interview
advanced creation photoshop - tutorial
PSD.mag - tutorial and interview
Digital artist - tutorial and focus on.

My list of Clients include
Wizarbox, DTP AG, MCM, JCC Holding, Capcom, Ubisoft, Soleil prod, Gallimard, Bragelonne, Flammarion, Pygmalion, Air France, Digital Diesel, Nescafé, Akama Studio, Delcourt, Dargaud, Festivals Jules Vernes, Moonscoop, Mad Movies, Riva Digital and many more

Skills

Concept ArtConcept DesignCharacter DesignEnvironment DesignDigital SculptingProp DesignIllustrationBook Cover IllustrationArchitectural DesignArt Direction

Software proficiency

Photoshop
Photoshop
ZBrush
ZBrush
SketchUp
SketchUp
Keyshot
Keyshot
ArtRage
ArtRage
Unreal Engine
Unreal Engine
3DCoat
3DCoat

Productions

  • 1505287825 7089 jaquette avant
    • Video Game
      Vampyr
    • Year
      2018
    • Role
      Senior concept artist
    • Company
      Dontnod Entertainment
  • Kingsglaive
    • Movie
      Final Fantasy : Kingsglaive
    • Year
      2016
    • Role
      Concept artist
    • Company
      Square Enix
  • Life is strange
    • Video Game
      Life is Strange
    • Year
      2015
    • Role
      Senior Concept artist
    • Company
      Dontnod Entertainment
  • Remember me
    • Video Game
      Remember Me
    • Year
      2013
    • Role
      concept artist, character/enviro design, matte painting
    • Company
      Dontnod Entertainment
  • Gray matter
    • Video Game
      Gray Matter
    • Year
      2011
    • Role
      concept artist
    • Company
      Wizarbox

Experience

  • Senior Concept artist at DONTNOD Entertainment
    paris, France
    May 2009 - Present

    Senior concept artist - visual developer at DONTNOD entertainment.

    Working on a lot of unnanonced Projetcs.

    working on :

    - Characters

    - Environments

    - Vehicules

    - Props

    - Backgrounds

    - Matte Paintings

    - etc.

  • senior concept artist at Blur Studio
    July 2017 - July 2017

    Working on an unnanonced Projetc

  • Teacher/Speaker at NEW 3DGE game animation & vfx art school
    Paris, France
    April 2014 - September 2015

    teacher/speaker for the Game art specialisation class in Concept art (chara, environment, vehicles, production constraints) at "NEW3DGE game animation & vfx art school."

  • Freelance senior concept artist at Square Enix
    Japan
    February 2015 - September 2015

    Working on FINAL FANTASY: KINGSGLAIVE.

    (researches, sketches, final polished images, turn around for the 3D team)

    - Characters concept art.

    - Props for characters.

    - characters visual dev.